package com.bitmapgame;

public class Paddle
{
    int xCoord, yCoord;
    double xVel;

    public Paddle(int x, int y)
    {
        xCoord = x;
        yCoord = y;
        xVel = 0;
    }

    public int GetX(){return xCoord;}
    public int GetY(){return yCoord;}
    public double GetXVel(){return xVel;}

    public void SetX(int x){xCoord = x;}
    public void SetY(int y){yCoord = y;}
    public void SetXVel(double x){xVel = x;}
}
